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Distraction Ghosts

I have discovered a strategy that works quite well for Ghosts. When nuking someone who has   detectors[in other words, just about anybody], send three ghosts instead of one. When delivering the nuke, spread out the ghosts. I put two of the ghosts just inside or outside of the detector's range, spread out from each other, neither of which is actually dropping the bomb. I put the nuking ghost well into the range of safety. That way, when your opponent kills the first ghost, he thinks the bomb is aborted. Then he realizes there's another one, finds it [the second ghost], and kills it. But, by then, the third ghost has succeeded in getting the nuke there. Ta-Da! you may also get whatever units were hunting the distraction ghosts!

 


   

          
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